1M.chat
  1. Home
  2. Case studies
  3. Case

WrestlingIQ team software: $1.8K a month, self-reported in 2022

WrestlingIQ is software for managing wrestling teams, registrations, payments, communication, planning, and records. Its $1.8K a month was founder-reported on the Indie Hackers product page (not independently verified), as of January 2022.

What it actually sells

WrestlingIQ sells wrestling team management software for clubs, high schools, colleges, and regional training centers. The site lists registrations, payments, fundraising, donations, and a custom team website among its capabilities.

It also combines messaging, practice planning, rosters, calendars, statistics, video review, attendance, team documents, and parent accounts. The site describes these as tools for managing a wrestling team.

How it charges

The pages we read show no price. The site lists online registration, payments, fundraisers, and donations as product features, but it does not state a subscription amount, fee, or other price on the pages provided.

Where customers come from

The site identifies wrestling coaches, club owners, volunteers, and admins as users. It says the product is used by "Used by wrestling coaches, club owners, volunteers, and admins like you" and is trusted by "Trusted by 400+ club owners, directors, and wrestling teams." No customer acquisition channels are disclosed.

What stands out

The product combines operational tasks in one system. The site lists messaging, practice planning, rosters, a team calendar, stats, and video review, alongside registration, payments, fundraising, donations, attendance, documents, and parent accounts.

WrestlingIQ also presents adoption across club owners, directors, and wrestling teams. The site states: "Trusted by 400+ club owners, directors, and wrestling teams".

From the official site

Used by wrestling coaches, club owners, volunteers, and admins like you
manage your team with messaging, practice planning, rosters, team calendar, stats, and video review—all in one system.
Trusted by 400+ club owners, directors, and wrestling teams

Excerpts from the official website, fetched October 1, 2026.

Where it sits in the data

WrestlingIQ's $1.8K a month is higher than 48% of the 6,604 projects with founder-reported monthly revenue in our dataset; the median across them is $2K. Snapshot: 2026-09-30. The dataset only covers founders who chose to publish their numbers, so it leans toward businesses that work; use it for scale, not as an average.

Currency

All figures are in US dollars as published. A rough yuan or euro conversion is not applied here because prices, taxes and acquisition costs differ by country.

Could you build something like this?

In my view, the clearest buyer is a wrestling club, school, college, or regional training center that needs registrations, payments, communication, and team records in one place. The demand is concentrated around a specific sport and several team types listed by the site.

Distribution would need to reach coaches, club owners, volunteers, admins, and teams through direct outreach, partnerships, search, and community channels. Building the product would involve handling payments, private team information, parent accounts, support, and competition from other team-management products.

Verdict: Needs real work.

One thing to take from it

WrestlingIQ shows a focused software product built around the operating tasks of wrestling teams. Its product surface covers registrations, payments, fundraising, communication, planning, rosters, statistics, video review, attendance, documents, and parent accounts.

Sources

  1. WrestlingIQ official website, fetched October 1, 2026
  2. WrestlingIQ about page, fetched October 1, 2026
  3. Indie Hackers product page: revenue founder-reported on the Indie Hackers product page (not independently verified), as of January 2022

Revenue, team and start-cost figures are what the founder reported at the interview date, not current figures and not a prediction of what you will earn. Product and pricing facts come from the business's own website as checked on 30 September 2026. Method & sources · Disclosure

More case studies