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Ionic and Capacitor updates, $31K MRR: fixes and builds without a Mac
Capgo gives Ionic and Capacitor teams tools to push code and assets, run releases, build mobile apps, and monitor update performance. Its $31K MRR is verified through the payment provider's API by TrustMRR (Stripe), as of September 30, 2026.
What it actually sells
Capgo is an open-source live update platform for Ionic and Capacitor apps. It covers OTA updates, native build delivery, release channels, real-time logs, and analytics. It also builds and submits signed iOS and Android apps in the cloud without requiring a Mac.
“Push JS, CSS, and asset fixes to users in minutes, with channels, staged rollouts, and one-click rollback.” Beyond live fixes, Capgo tracks adoption, failures, and device logs, sends targeted native push notifications, and can publish from a terminal or CI pipeline with one command.
“Solutions By Team Enterprise Governed rollouts, SLA, and support Startups Ship features, not infrastructure Solo Developers A full release pipeline for a team of one Agencies Every client app in one dashboard” The listed audience is app teams ranging from solo developers and agencies to startups and enterprises.
How it charges
The page lists Solo at $12 monthly when billed annually, shows $146 as the annual charge, and offers a 14-day unlimited free trial. No price is provided on the page for the Enterprise, Startups, or Agencies segments.
Month by month
Monthly revenue as read from the payment provider by TrustMRR, in US dollars, as of September 30, 2026.
| Month | Revenue (USD) |
|---|---|
| 2025-10 | $13,294 |
| 2025-11 | $11,460 |
| 2025-12 | $14,401 |
| 2026-01 | $18,044 |
| 2026-02 | $24,197 |
| 2026-03 | $24,977 |
| 2026-04 | $22,080 |
| 2026-05 | $20,449 |
| 2026-06 | $30,110 |
| 2026-07 | $28,283 |
| 2026-08 | $38,229 |
| 2026-09 | $35,613 |
Where customers come from
The site does not disclose where customers come from, and the founder information lists no marketing channels. Visible signals include its open-source positioning, 150+ open-source native plugins, 3,110+ GitHub stars, and a claim of 9,400+ teams.
Visible content includes a Cordova migration plan, an AI Migration Guide (2026), full documentation in an llms.txt file, and MCP tools for apps, bundles, channels, statistics, and native builds. The site does not say that any of these channels produces customers.
What stands out
Capgo reports 9,400+ teams, 90M+ devices, and 3,110+ GitHub stars. It also reports production use by 4.7K+ apps, 1B+ updates delivered per month, and coverage across 122+ countries, and says it has never seen a store reject an app because it ships updates with Capgo.
The figures, verified through the payment provider's API by TrustMRR (Stripe), as of 2026-09-30, are $35,841 in the last 30 days, $31,146 MRR, $281,242 in the last 12 months, and $544,578 all time. Active subscriptions are 1,126; 12 of the last 12 months are above zero, and the best month is 2026-08 at $38,229.
Capgo says it started in 2021 as a self-funded maker project and lists a core team of 5 covering product, native, support, and delivery. The founder profile separately gives the business's team size as 2–5 people and classifies its audience as B2B.
From the official site
Solutions By Team Enterprise Governed rollouts, SLA, and support Startups Ship features, not infrastructure Solo Developers A full release pipeline for a team of one Agencies Every client app in one dashboard
Push JS, CSS, and asset fixes to users in minutes, with channels, staged rollouts, and one-click rollback.
Excerpts from the official website, fetched October 1, 2026.
Where it sits in the data
Capgo's $31K MRR is higher than 97% of the 5,602 projects with payment-verified revenue in our dataset; the median across them is $150. Within the “Dev Tools” category (717 projects) it is higher than 98% (category median $100). Snapshot: 2026-09-02 to 2026-09-30. The dataset only covers founders who chose to publish their numbers, so it leans toward businesses that work; use it for scale, not as an average.
Currency
All figures are in US dollars as published. A rough yuan or euro conversion is not applied here because prices, taxes and acquisition costs differ by country.
Could you build something like this?
Demand would come from teams using Ionic and Capacitor that want to ship JavaScript, CSS, and asset fixes without a full app rebuild. The buyer ranges from solo developers and agencies to startups and enterprises; distribution would need to meet developers through open-source plugins, documentation, migration content, GitHub, and relevant communities.
Building the software is only part of the work. Native mobile builds, store submission, release controls, logs, analytics, push notifications, and CI publishing create a broad support surface. The harder issues are keeping updates reliable, handling platform, store, and regulatory rules, supporting different app states, and competing with established release workflows.
Verdict: Needs real work.
One thing to take from it
Capgo's clearest lesson is to package several release jobs around a specific app stack. It combines live fixes, cloud builds, channels, staged rollouts, rollback, logs, analytics, push notifications, and terminal or CI publishing, while open-source plugins and documentation provide visible ways to reach developers.
Sources
- Capgo official website, fetched October 1, 2026
- Capgo pricing page, fetched October 1, 2026
- Capgo about page, fetched October 1, 2026
- TrustMRR: revenue verified through the payment provider's API by TrustMRR (Stripe), as of September 30, 2026
Revenue, team and start-cost figures are what the founder reported at the interview date, not current figures and not a prediction of what you will earn. Product and pricing facts come from the business's own website as checked on 30 September 2026. Method & sources · Disclosure